Big Walk Guide
Green TowerMedium

Coordinate puzzle 4166 / 1899

Also searched as: 4166 1899 / the number puzzle / code puzzle 4166

The short answer

Those two numbers are not a code, they are map coordinates: 4166 is 41.66 on the map's side scale and 1899 is 18.99 on its bottom scale, which cross in the south-centre beside the red train line. One player stays by the locked crate; the other holds a hidden hold-down switch behind the rocks at that crossing. While it is held, the crate opens and the waiting player takes the gourd.

Click to play right hereOpen on YouTube
Players
2 players
Time
10-15 minutes
Coordinates
4166, 1899 = side scale 41.66 x bottom scale 18.99, south-centre beside the red train line (a community measurement)
Reward
1 green tower part (gourd)

Find 4166, 1899 in the coordinate finder

This puzzle traps people almost never because the reasoning is hard, but because of three very concrete things: no map room, the switch is a hold-down, and one person physically cannot do it.

Before you start

  • Red tower cleared and the folding map taken from the map room - the route on this page needs it to read these digits (another guide describes a GPS route instead; see the last question below)
  • 2 players: one holds the switch, one takes the crate

Step-by-step 6 steps

  1. 1

    First check you have the folding map

    If the red tower is not done and you have never been into the map room, go and do that now - this page's route reads these digits with the folding map (for the GPS alternative another guide describes, see the last question below). The map room is the blue building beside the first radio transmitter.

    Faster: The route documented here reads the coordinate with the folding map from the map room - without the map (or the GPS device in the last question below) these digits are gibberish. Rule that out before anything else.

  2. 2

    Find the boards that read 4166 and 1899

    Walk around the station cannon puzzle near the red tower and you will find a locked collectable crate with nothing beside it but two boards reading 4166 and 1899. That is the start.

  3. 3

    Leave one player on the crate

    The crate is somewhere else, and the instant it opens somebody has to take the gourd. So one player stands by it waiting - you cannot both walk away.

  4. 4

    The other player walks the coordinate

    Open the folding map and go to 4166 / 1899. It sits in the south-centre of the map, against the red train line, which is to say near the broken train on the road to the green tower.

    3839404142434415161718192021Bottom scale ->4166, 1899Not a code, and not four digits to type in4166 -> 41.66 on the side scale1899 -> 18.99 on the bottom scale● where they cross = the buttonThen search behind the rocksNeeds the red tower's folding map
    Schematic: how to read a coordinate. 4166 is 41.66 on the side scale (follow that horizontal line), 1899 is 18.99 on the bottom scale (follow that vertical line); where they cross is the target.
  5. 5

    Look behind the rocks for the disguised switch

    When you reach the coordinate, do not sprint - find the rock pile first and walk around it looking from several angles. The switch is stuck to the side of a rock and blends into the terrain. This is the single most common "I thought the game was bugged" moment.

    Faster: Once you arrive on the coordinate, stop and look around before you check the sides and backs of the rocks.

  6. 6

    Hold the switch down (it is not a toggle)

    This is a hold-down switch - let go and it cuts out. While it is held, the crate opens far away and your teammate waiting beside it takes the gourd. Only release once it is collected.

Where it goes wrong

These are the places players actually get stuck most often. Working through them in order usually finds the cause.

It is not a code. They are coordinates. You open the folding map and walk the grid; you never type the numbers in.

Two possibilities: it has to be held, not pressed once; or you never unlocked the map room and taken the folding map, so you are standing in the wrong place without knowing it.

It is where 41.66 on the side scale crosses 18.99 on the bottom scale - do not just use the first number. Once you arrive, look at the rocks from several angles, because the button is disguised.

No. Holding the switch and opening the crate are two physical locations, and both have to be occupied at the same time.

Then a teammate, or somebody else, already took it. Check your group's gourd count before running the route again.

PC Gamer's guide describes one: a GPS device in a red frame just outside the green tower shows your current coordinates, so a player wearing it can be steered until the readout reaches 4166, 1899. We have not checked that route ourselves - it comes from that one guide.

Other Green tower puzzles

After finishing: 1 green tower part - once the green tower has 5 you can trade for the green key and start the chairlift.

More videos

Click a thumbnail to play it here, or click the title to open the original on YouTube.

Click to play right hereOpen on YouTube

Where this solution came from

The way of reading coordinates is stated identically by allthings.how, bizznerd and bigwalkguide.com. The hold-down switch plus one player guarding the crate is confirmed by allthings.how, games.gg's Chinese guide and MonkeyKingHero's gameplay video. Those same three - allthings.how, games.gg's Chinese guide and MonkeyKingHero's gameplay video - all put the target in the south-centre by the red train line.

Puzzles in this game are not assigned in a fixed order: each tower needs a set number of gourds and has more challenges around it than that, so you choose which ones to clear, in any order. That is why two guides list different puzzle line-ups for the same tower — neither is wrong. Unless a coordinate is credited to a named source it is a community measurement, and later versions can shift it; once you are in the area, trust the landmark over the number.

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