Big Walk Guide
Yellow TowerMedium

Double turnstiles (pass the symbol order)

Also searched as: Double Turnstile

The short answer

The building has two turnstiles and each player takes one side. The left side has tiles and a pin board; the right side has symbols in a specific order. Pass that order to the player on the left so they can recreate it on the pin board.

Players
2 players
Time
15-25 minutes
Location
East of the blue tower, beside the music box button
Reward
1 yellow tower part

A variation on the red tower silent room - one side looks, the other side places - except this time the turnstiles separate you and once you are in, you cannot get out until it is solved.

Before you start

  • 2 players; one player per side only
  • once you are in you cannot leave through the turnstile until the puzzle is solved, so finish anything else first

Step-by-step 4 steps

  1. 1

    Agree who watches and who places

    The player on the right reads the symbol order; the player on the left recreates it on the tile pin board - settle the roles before you enter.

  2. 2

    Work out what each of you holds

    The player on the left has tiles and a pin board. The player on the right has a set of symbols arranged in a specific order.

  3. 3

    Transmit the right-hand order

    The player on the right reports, or acts out, the symbol order to the player on the left, who recreates it on the pin board in that same order.

    Faster: Say whether the order runs left to right or top to bottom before you name the first symbol; voice often carries poorly through the divide, so you can pass the order via the communication protocols and encoders.

  4. 4

    The sequence lines up and the puzzle completes

    Once the left-hand pin board matches the right-hand symbol order, the turnstiles release and the puzzle is complete. For the reward, see the fact strip at the top of the page (1 yellow tower part).

Where it goes wrong

These are the places players actually get stuck most often. Working through them in order usually finds the cause.

No. The turnstiles hold you until the puzzle is solved. Finish anything else you came here for first.

Agree the reading direction first - from the left, or from the top - and only then transmit the first symbol.

Other Yellow tower puzzles

After finishing: 1 yellow tower part.

Where this solution came from

Two community guides name this puzzle, but this site holds a URL for neither, so the solution below rests on unlinked single-source community writing rather than a citable reference: The GameSlayer gives the location (east of the blue tower, beside the music box button) and the mechanic: two turnstiles, tiles and pin board on the left, symbol order on the right, and no way back out through the turnstile. The same look-and-place logic matches bigwalk.tips' turnstile entries.

Puzzles in this game are not assigned in a fixed order: each tower needs a set number of gourds and has more challenges around it than that, so you choose which ones to clear, in any order. That is why two guides list different puzzle line-ups for the same tower — neither is wrong. Unless a coordinate is credited to a named source it is a community measurement, and later versions can shift it; once you are in the area, trust the landmark over the number.

Allow anonymous Clarity and PostHog analytics to improve the guides? Never used for ads; the site works either way.Let Microsoft Clarity and PostHog record anonymous sessions, heat maps and page counts so we can improve the guides and the tools. Site analytics only, never advertising. Choosing "Not now" still leaves the whole site usable.

Privacy details